Fail 5 expeditions
Don't get detected in the hospital parking lot in "Days gone Bye"
Finish Act 5
Made a choice between Glenn and Michonne in Act 5
Kill enemies with: Execution, Stab, Stomp, Melee, Firearm and a Grenade in "This Sorrowful Life"
Never get hit by Morgan in "Clear"
Kill 10 Walkers by the fence in 60 seconds in "Infected"
Finish Act 4
Win the pit fight in "The Suicide King" without dodging
Only kill enemies with Firearms in "When the Dead Come Knocking"
Succeed in 5 expeditions
Finish "Hounded" without ever becoming broken
Perform one execution with each melee weapon (Bat, Fire Axe, Crowbar, Machete, Sledgehammer, Katana)
Chop off 10 heads with the Katana's Heavy Attack
Made a choice that sealed the Governor's fate in Act 4
Find all the Skill Points in "Walk With Me"
Finish Act 3
Die for the first time
Mow down 5 enemies in 10 seconds with the Assault Rifle in "Sick"
Made a choice between Lori and Carol in Act 3
Finish the the "Better Angels" fight in less than 3 minutes
Finish Act 2
Chose your Leader moving forward
Kill all walkers from the barn without being hurt in "Pretty Much Dead Already"
Made a choice between Carl, Beth and Maggie in Act 2
Kill a Strong Walker with only melee attacks
Kill 15 walkers with the sniper rifle in the gym in "Bloodletting"
Kill 5 enemies with the Sniper Rifle without zooming out
Explode 15 heads with the Sledgehammer Heavy Attacks
Kill 3 crawler Walkers with the Pistol
Headshot a screaming walker during the scream
Chop off 10 heads with the Machete light combo
Become Panicked and survive
Chop off 10 heads with the fireaxe in "What Lies Ahead"
Unlock 10 perks
Finish Act 1
Kill 4 enemies without reloading the Shotgun
Shoot 2 heads with one bullet
Explode 15 heads with Crowbar Light Attacks
Kill 6 enemies with the Revolver without reloading
Keep the Trailer's health over 30% at all times in "Overrun"
Make a good expedition decision
Make a bad expedition decision
Stab 10 walkers undetected in "Life Worth Living"
Stab 10 Walkers in a row
Become Wrathful and survive
Made a choice between Merle and T-Dog in Act 1
Kill 5 walkers with 1 grenade
Find all Skill Points in "GUTS"
Kill an enemy with a tired, out-of-stamina attack
Kill 7 walkers around the car in "Listen Up"
Stab your first Walker